Before you build an app, check it exists
Most app ideas already exist as software you can license and start from. Here's how to check first, and whether to build or start from what exists.
Read published Zero to Hundred guides about build vs buy, with practical details for buying and selling software.
Most app ideas already exist as software you can license and start from. Here's how to check first, and whether to build or start from what exists.
The basics of a CRM take a weekend. The data model, permissions, and email sync take months. Here's the real work, and when to start from an existing build.
The code for a marketplace is the easy 40%. The cold start is the rest. Here's what building one involves, and when to start from an existing marketplace build.
Envato moved authors to a flat 50% cut and dropped exclusivity. Here's the trade-off between owning your checkout, staying, and selling software outright.
You don't have to build a SaaS from scratch to launch one. Here's how founders start from a foundation, and the open-source licensing catch to watch for.
Most Stripe tutorials stop at Checkout. Here's what breaks after: duplicate webhooks, refunds that don't revoke access, and how to check who's subscribed.
Building a design system takes a team months. Here's when buying a finished one you own outright beats it, and how to check it's real before you pay.
The pitch is to buy a finished app's source code and launch your micro-SaaS this weekend. What 'production-ready' gets you, and how to check it first.
Your engineers keep rebuilding internal software every team has. Buy working software, own the license, and get their time back for the product that pays.